Geometry Nodes, a beginning?

I have always loved small, concise tools that are MASSIVELY powerful.

One I learned at University called Haskell.

However recently I have decided to start learning a little something called Geometry Nodes in Blender. Each week, or two or more/less I will be experimenting with Geometry Nodes (or something else cool) and learning as I go. Why such a long time time frame? Being a developer and having kids is no easy feat!

How it works:

The system basically takes some input (let’s say a mesh), does some processing and spits something out (let’s say a mesh). And with that immensely helpful explanation, we can do so many things…

Best of all I can share them and you can remix how you see fit!

All I request is a post somewhere on our socials or Discord so we can see your awesome creations.

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