Grit Buildup Shader



'Grit Buildup Shader' is a FREE shader that will allow you to combine two types of ‘material’ or texture in order to achieve a multi-layered object.



Features

• Combine base texture with a 'built up' material texture to achieve a layered object look
• Control layer 'depth/ height' and 'fill' for desired look
• Features albedo, normal, AO and height channels for base texture, with easy gloss, metalic and AO scaling
• 'Buildup' layer consists of texture channel with accessible gloss, metalic, displacement, tint and crevice fill variables
• Moss, snow, lava, ice and radoactive demo materials provided in package


Note: Mac users may experience shader display issues on latest MacOS running Unity 2017.3.